Just finished the XMLDocument creator which is basically a custom XMLReader that stores the entire XMLDocument in memory exactly how I like it. Look at the UML down below if you want to see what I did. Today I finished the XMLFactory and cleaned up some errors in the rest of the code. Now to […]
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Yes the first version is out it includes over 20 algorithms of which 5 are brand new and 15 are ones from my previous SudokuSolver program.
Since you haven’t seen the old Sudoku Solver program its all new to you. You can download it on the downloads page. Sorry there is no readme but if you […]
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The first of many steps has begun. As you can see by the new progress meter on the right a new Project has been added to my docket. BlackFireParsing will incorporate the entire parsing branch of BlackFire. This includes file linking and other parsing files. The first step of course is the creation of usable […]
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Yeah I am having a hard time deciding where to begin. Should I begin with the parsing or the ui or what? I am leaning towards the Parsing of files since I think this is the first major steps to be able to see what BSL can do. After parsing is done I am thinking […]
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This entry is part 2 of 4 in the series BlackFire Script LanguageSorry this is late I promised this yesterday but I got bogged down working on a website thing. Anyways its here now and I hope you enjoy reading about my game language.
In the second part of the BlackFire Script Language discussion I will […]
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Well the first step back on the road to this project is my patcher program and I just nearly finished it! The first version only downloads one of my favorite programs unlocker.
This program unlocks files that you can’t move or edit because something else is using it.
It will also download a config file that is […]
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I have been trying my best to figure out what I want to do with this BlackFire project and the first major impass is the langauge to do it in. I had decided on C# but more and more I am thinking that I might get more out of it if I do it in […]
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This entry is part 1 of 4 in the series BlackFire Script LanguageWelcome to the first in a series of posts about the new BlackFire Script Langauge. BSL will be a form of configuration files that will used in BlackFire. Based on XML BSL will allow me to quickly change the entire game engine without […]
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Sudoku Solver 1.0Percent Complete: 100.00 / 100.00 (100.00%)
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So recently I have been developing a Sudoku Solver program that would go through a bunch of algorithms and determine the answer. Anyways I was getting pretty far developing more advanced algorithms to solve it faster and eventually was able to solve hard puzzles on websudoku.com. The problem was that it was all jumbled together […]
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