This entry is part 4 of 4 in the series BlackFire Script LanguageWell of course there is gonna be a good old engine in the background at this point probably powered by XNA development. Its gonna draw all kinds of graphics and other stuff on there. But lets say you want to add a new […]
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I have been trying my best to figure out what I want to do with this BlackFire project and the first major impass is the langauge to do it in. I had decided on C# but more and more I am thinking that I might get more out of it if I do it in […]
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